There’s no flickering or render glitches in Arnold, and no need to cache BS stuff like photons or light cache.
Arnold has more intuitive render settings (16 AA, 1 Diffuse, 1 Spec, 1 Transmission) versus assigning samples to each material separately in Vray, and then trying to wrangle the DMC engine. I used Vray for 3 years before switching to Arnold. it will be in your budget? or the learning curve will be the right for you?īesides, we all know that final quality is not 100% about the render engine
#OCTANE RENDER VS VRAY MOVIE#
What is bad is not do your homework, choose a tool just because a Movie was made with it when in reality you only need it to do simple door renderings. If you rather work with Blender and Cycles, it is a good choice too. If you fancy Maya and Arnold, well that's your choice, good for you. for the speed of scene setup, it may be better to go with VRay.īut again, to the original question, I thought they were no valid points to compare a render engine, a render engine should be valued by what it does, how it does it, what options it has, scalability, flexibility, market share, easy to exchange to collaborate with others, customisations, learning curve and many other factors. VRay has a proved long-standing record for Visualization, hundreds of preset scenes shaders and others. But it is a 500-pound gorilla, not Enscape. With the purchased of Autodesk, we can have access to this engine now, and they are trying to make it more simplified to use. My point was directed to trying to fit the best tool for the right job.Īrnold is a very powerful raytracer, but it was designed originally with large productions demands in mind.
Just to clarify here, you can use any render engine you can afford or please, really.